In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
Reducing the energy consumption by wireless communication devices is perhaps the most important issue in the widely-deployed and exponentially-growing IEEE 802.11 Wireless LANs (W...
Most real-world negotiation scenarios involve multiple, interdependent issues. These scenarios are specially challenging because the agents' utility functions are nonlinear, ...
Interactive Storytelling techniques are attracting much interest for their potential to develop new game genres but also as another form of procedural content generation, specific...
David Pizzi, Marc Cavazza, Alex Whittaker, Jean-Lu...
Moving toward 4G, wireless ad hoc networks receive growing interest due to users’ provisioning of mobility, usability of services, and seamless communications. In ad hoc network...
Qian Zhang, Qing Chen, Fan Yang, Xuemin Shen, Zhis...