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ITIIS
2010
158views more  ITIIS 2010»
13 years 4 months ago
Development of a Dynamic Collision Avoidance Algorithm for Indoor Tracking System Based on Active RFID
We propose a novel collision-avoidance algorithm for the active type RFID regarding an indoor tracking system. Several well-known collision avoidance algorithms are analyzed consi...
Sekyung Han, Yeonsuk Choi, Masayuki Iwai, Kaoru Se...
CAV
2008
Springer
99views Hardware» more  CAV 2008»
13 years 11 months ago
Correcting a Space-Efficient Simulation Algorithm
Although there are many efficient algorithms for calculating the simulation preorder on finite Kripke structures, only two have been proposed of which the space complexity is of t...
Rob J. van Glabbeek, Bas Ploeger
EUROGRAPHICS
2010
Eurographics
14 years 5 months ago
Fast Ray Sorting and Breadth-First Packet Traversal for GPU Ray Tracing
We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose a standard ray tracing algorithm into several data-parallel stages tha...
Kirill Garanzha and Charles Loop
CGF
2010
148views more  CGF 2010»
13 years 9 months ago
Hardware-Assisted Projected Tetrahedra
We present a flexible and highly efficient hardware-assisted volume renderer grounded on the original Projected Tetrahedra (PT) algorithm. Unlike recent similar approaches, our me...
André Maximo, Ricardo Marroquim, Ricardo C....
DSD
2005
IEEE
75views Hardware» more  DSD 2005»
14 years 2 months ago
An Educational Environment for Digital Testing: Hardware, Tools, and Web-Based Runtime Platform
We describe a new e-learning environment and a runtime platform for educational tools on digital system testing and design for testability. This environment is being developed in ...
Artur Jutman, Jaan Raik, Raimund Ubar, V. Vislogub...