This paper presents a new meta heuristic algorithm based on the search method called simulated annealing, and its application to solving multi objective simulation optimization pr...
Eduardo Alberto Avello, Felipe F. Baesler, Reinald...
In realistic looking game environments it is important that virtual characters behave naturally. Our goal is to produce naturally looking gaze behavior for animated agents and avat...
: The Borowsky-Gafni (BG) simulation algorithm is a powerful tool that allows a set of t + 1 asynchronous sequential processes to wait-free simulate (i.e., despite the crash of up ...
This paper addresses the reconstruction of canal surfaces from single images. A canal surface is obtained as the envelope of a family of spheres of constant radius, whose center is...
Most models of decision-making in neuroscience assume an infinite horizon, which yields an optimal solution that integrates evidence up to a fixed decision threshold; however, u...