Table 1 shows the payoff to player one. The same matrix also holds for player two. Player one can gain the maximum 5 points (T = 5) by defection if player two cooperates. However,...
Agents must form and update mental models about each other in a wide range of domains: team coordination, plan recognition, social simulation, user modeling, games of incomplete i...
In most of the existing approaches to the design of multiagent systems, there is no clear way in which to relate organisational and normative structures to the model of the enviro...
Purpose – This paper aims to address some security issues in open systems such as service-oriented applications and grid computing. It proposes a security framework for these sy...
This paper presents J-MADeM, a multi-modal decision making mechanism to provide agents in a Multi-Agent Systems (MAS) with a market-based model for complex decision problems. J-MA...
Francisco Grimaldo, Miguel Lozano, Fernando Barber