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ECTEL
2010
Springer
13 years 10 months ago
Ambient Displays and Game Design Patterns
In this paper we describe a social learning game we implemented to evaluate various means of ubiquitous learning support. Making use of game design patterns it was possible to impl...
Sebastian Kelle, Dirk Börner, Marco Kalz, Mar...
CSCW
2004
ACM
13 years 9 months ago
Consistency Control for Synchronous and Asynchronous Collaboration Based on Shared Objects and Activities
We describe a new collaborative technology that bridges the gap between ad hoc collaboration in email and more formal collaboration in structured shared workspaces. Our approach is...
Jürgen Vogel, Werner Geyer, Li-Te Cheng, Mich...
ESIAT
2009
IEEE
13 years 7 months ago
Path Planning Based on Dynamic Sub-population Pseudo-Parallel Genetic Algorithm
Through analysis of present pseudo-parallel genetic algorithm, propose a new dynamic sub-population pseudo-parallel genetic algorithm. It changes the condition that the magnitude o...
Lei Li, Yuemei Ren, Changyu Yang
ESIAT
2009
IEEE
13 years 7 months ago
A Novel Routing Protocol in Wireless Sensor Networks Based on Ant Colony Optimization
The applications of Wireless Sensor Networks are seriously constrained by energy supply. So how to prolong the network lifetime is an important and challenging issue, which is the ...
Xie Hui, Zhang Zhigang, Zhou Xueguang
CSDA
2011
13 years 5 months ago
An affine invariant multiple test procedure for assessing multivariate normality
: A multiple test procedure for assessing multivariate normality (MVN) that combines a finite set of affine invariant test statistics for MVN is proposed. This combination is base...
Carlos Tenreiro