In this paper, we use computational intelligence techniques to built quantitative models of player experience for a platform game. The models accurately predict certain key affecti...
Christopher Pedersen, Julian Togelius, Georgios N....
—It has been shown that the Universum data, which do not belong to either class of the classification problem of interest, may contain useful prior domain knowledge for training...
ACTION THE KEY TO COMPUTING? Why is it that some software engineers and computer scientists are able to produce clear, elegant designs and programs, while others cannot? Is it poss...
Although several real multimodal systems have been built, their development still remains a difficult task. In this paper we address this problem of development of multimodal inte...
We present a design tool for automated synthesis of embedded systems on distributed COTS-based platforms. Our synthesis tool consists of (1) a graphical user interface for input o...
Dong-In Kang, Richard Gerber, Leana Golubchik, Jef...