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CVPR
2008
IEEE
14 years 9 months ago
Kernel-based learning of cast shadows from a physical model of light sources and surfaces for low-level segmentation
In background subtraction, cast shadows induce silhouette distortions and object fusions hindering performance of high level algorithms in scene monitoring. We introduce a nonpara...
André Zaccarin, Nicolas Martel-Brisson
ICCV
2005
IEEE
14 years 9 months ago
Periodic Motion Detection and Segmentation via Approximate Sequence Alignment
A method for detecting and segmenting periodic motion is presented. We exploit periodicity as a cue and detect periodic motion in complex scenes where common methods for motion se...
Ivan Laptev, Josh Wills, Patrick Pérez, Ser...
PSIVT
2007
Springer
143views Multimedia» more  PSIVT 2007»
14 years 1 months ago
Approximate ESPs on Surfaces of Polytopes Using a Rubberband Algorithm
Let p and q be two points on the surface of a polytope Π. This paper provides a rubberband algorithm for computing a Euclidean shortest path between p and q (a so-called surface E...
Fajie Li, Reinhard Klette, Xue Fu
SIAMCOMP
1998
92views more  SIAMCOMP 1998»
13 years 7 months ago
Surface Approximation and Geometric Partitions
Motivated by applications in computer graphics, visualization, and scienti c computation, we study the computational complexity of the following problem: Given a set S of n points...
Pankaj K. Agarwal, Subhash Suri
COMPGEOM
2008
ACM
13 years 9 months ago
The complexity of the outer face in arrangements of random segments
We investigate the complexity of the outer face in arrangements of line segments of a fixed length in the plane, drawn uniformly at random within a square. We derive upper bounds ...
Noga Alon, Dan Halperin, Oren Nechushtan, Micha Sh...