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SIGGRAPH
1994
ACM
13 years 10 months ago
Generalization of Lambert's reflectance model
Lambert's model for body reflection is widely used in computer graphics. It is used extensively by rendering techniques such as radiosity and ray tracing. For several real-wo...
Michael Oren, Shree K. Nayar
CGF
2007
158views more  CGF 2007»
13 years 6 months ago
Soft Articulated Characters with Fast Contact Handling
Fast contact handling of soft articulated characters is a computationally challenging problem, in part due to complex interplay between skeletal and surface deformation. We presen...
Nico Galoppo, Miguel A. Otaduy, Serhat Tekin, Mark...
ICIP
2008
IEEE
14 years 1 months ago
Time-sequential extraction of motion layers
A new time-sequential approach for motion layer extraction is presented. We assume that the scene can be described by a set of layers associated to affine motion models. In one o...
Matthieu Fradet, Patrick Pérez, Philippe Ro...
COMPGEOM
2010
ACM
13 years 10 months ago
Manifold reconstruction using tangential Delaunay complexes
We give a provably correct algorithm to reconstruct a kdimensional manifold embedded in d-dimensional Euclidean space. Input to our algorithm is a point sample coming from an unkn...
Jean-Daniel Boissonnat, Arijit Ghosh
SMA
2006
ACM
121views Solid Modeling» more  SMA 2006»
14 years 20 days ago
Duplicate-skins for compatible mesh modelling
As compatible meshes play important roles in many computeraided design applications, we present a new approach for modelling compatible meshes. Our compatible mesh modelling metho...
Yu Wang, Charlie C. L. Wang, Matthew Ming-Fai Yuen