The status quo for co-located groupware is to assume that “social protocols” (standards of polite behavior) are sufficient to coordinate the actions of a group of users; howev...
This paper introduces COAST, an object-oriented toolkit for the development of synchronous groupware, which enhances the usability and simplifies the development of such applicati...
Real-time groupware systems often let each participant control their own view into a shared workspace. This strategy can reduce awareness about where and how others are interactin...
With the ever increasing amount of digital information, users desire more screen real estate to process their daily computing work, and might well benefit from using a wallsize la...