Reconstructing 3D scenes with independently moving objects from uncalibrated monocular image sequences still poses serious challenges. One important problem is to find the relativ...
Kemal Egemen Ozden, Kurt Cornelis, Luc Van Eycken,...
1 We propose a novel video-based rendering algorithm with a single moving camera. We reconstruct a dynamic 3D model of the scene with a feature point set that "evolves" o...
A robust method is introduced for computing the camera motion (the ego-motion) in a static scene. The method is based on detecting a single planar surface in the scene directly fro...
Augmenting cloth in real video is a challenging task because cloth performs complex motions and deformations and produces complex shading on the surface. Therefore, for a realisti...
We present a rasterizer, based on time-dependent edge equations, that computes analytical visibility in order to render accurate motion blur. The theory for doing the computations...
Carl Johan Gribel, Michael C. Doggett, Tomas Akeni...