Scattering in participating media, such as fog or haze, generates volumetric lighting effects known as crepuscular or god rays. Rendering such effects greatly enhances the realism...
Perspective deformations on the image plane make the analysis of object behaviors difficult in surveillance video. In this paper, we improve the results of trajectory-based scene...
The aim of this paper is to present a new method for multiview object or human body (or body part) detection. The basic idea consists of using a single view detector in every view...
Georgios Sfiris, Nikolaos Nikolaidis, Ioannis Pita...
In this paper, we present a method for finding the closed form solutions to the problem of determining the pose of a camera with respect to a given set of parallel lines in 3D spac...
A novel system for measurement of motile microorganism galvanotaxis using high-speed vision is presented. Our goal is to construct a smart microsystem composed of many controlled ...