Abstract. It has recently been demonstrated that the fundamental computer vision problem of structure from motion with a single camera can be tackled using the sequential, probabil...
Javier Civera, Andrew J. Davison, J. M. M. Montiel
In this paper, we address the problem of estimating the 3D structure and motion of a deformable object given a set of image features tracked automatically throughout a video seque...
Alessio Del Bue, Fabrizio Smeraldi, Lourdes de Aga...
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
In Diffusion Tensor Imaging (DTI), differently oriented fiber bundles inside one voxel are incorrectly modeled by a single tensor. High Angular Resolution Diffusion Imaging (HARDI)...
Matthan Caan, Anne Willem de Vries, Ganesh Khedoe,...
Abstract. Being able to find the silhouette of an object is a very important front-end processing step for many high-level computer vision techniques, such as Shape-from-Silhouette...