— An alternative technique for shape morphing using a surface generating method using partial differential equations is outlined throughout this work. The boundaryvalue nature th...
Abstract—Complex networks, modeled as large graphs, received much attention during these last years. However, data on such networks is only available through intricate measuremen...
We present a novel image-based technique for modeling complex unfoliaged trees. Existing tree modeling tools either require capturing a large number of views for dense 3D reconstr...
We study the complexity of the popular one player combinatorial game known as Flood-It. In this game the player is given an n×n board of tiles where each tile is allocated one of ...
We investigate the problem of local reconstruction, as defined by Saks and Seshadhri (2008), in the context of error correcting codes. The first problem we address is that of me...