Many algorithms in computer graphics improve their efficiency by using Hierarchical Space Subdivision Schemes (HS3), such as octrees, kD-trees or BSP trees. Such HS3 usually provi...
Tamy Boubekeur, Wolfgang Heidrich, Xavier Granier,...
We present an interactive algorithm for continuous collision detection between deformable models. We introduce two techniques to improve the culling efficiency and reduce the numb...
Min Tang, Sean Curtis, Sung-Eui Yoon, Dinesh Manoc...
In this paper, we propose a 3D geometry compression technique for densely sampled surface meshes. Based on a 3D multiresolution analysis (performed by a 3D Discrete Wavelet Transf...
- In this paper we propose a distributed call admission control protocol (DCAC) to provide bandwidth and delay guaranteed Quality of Service (QoS) in multihop wireless mesh network...
The defect of a continuous approximate solution to an ODE is the amount by which that approximation fails to satisfy the ODE. A number of studies have explored the use of asymptot...