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CGF
2006
107views more  CGF 2006»
13 years 7 months ago
Volume-Surface Trees
Many algorithms in computer graphics improve their efficiency by using Hierarchical Space Subdivision Schemes (HS3), such as octrees, kD-trees or BSP trees. Such HS3 usually provi...
Tamy Boubekeur, Wolfgang Heidrich, Xavier Granier,...
SMA
2008
ACM
203views Solid Modeling» more  SMA 2008»
13 years 7 months ago
Interactive continuous collision detection between deformable models using connectivity-based culling
We present an interactive algorithm for continuous collision detection between deformable models. We introduce two techniques to improve the culling efficiency and reduce the numb...
Min Tang, Sean Curtis, Sung-Eui Yoon, Dinesh Manoc...
ICIP
2003
IEEE
14 years 9 months ago
3D multiresolution context-based coding for geometry compression
In this paper, we propose a 3D geometry compression technique for densely sampled surface meshes. Based on a 3D multiresolution analysis (performed by a 3D Discrete Wavelet Transf...
Frédéric Payan, Marc Antonini
GLOBECOM
2007
IEEE
14 years 2 months ago
Distributed Call Admission Protocol for Multi-Channel Multi-Radio Wireless Networks
- In this paper we propose a distributed call admission control protocol (DCAC) to provide bandwidth and delay guaranteed Quality of Service (QoS) in multihop wireless mesh network...
Yi Hu, Xiang-Yang Li, Haiming Chen, Xiaohua Jia
NA
2010
104views more  NA 2010»
13 years 2 months ago
New interpolants for asymptotically correct defect control of BVODEs
The defect of a continuous approximate solution to an ODE is the amount by which that approximation fails to satisfy the ODE. A number of studies have explored the use of asymptot...
Wayne H. Enright, P. H. Muir