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IJCAI
1989
13 years 11 months ago
On Cooperation in a Multi-Entity Model
The problem of modeling a variety of domains within the framework of one general scheme is of central importance in AI. This paper presents the MultiEntity model for multi-agent p...
Moshe Tennenholtz, Yoram Moses
ATAL
2010
Springer
13 years 11 months ago
High-level reinforcement learning in strategy games
Video games provide a rich testbed for artificial intelligence methods. In particular, creating automated opponents that perform well in strategy games is a difficult task. For in...
Christopher Amato, Guy Shani
AIPS
2010
13 years 11 months ago
Coming Up With Good Excuses: What to do When no Plan Can be Found
When using a planner-based agent architecture, many things can go wrong. First and foremost, an agent might fail to execute one of the planned actions for some reasons. Even more ...
Moritz Göbelbecker, Thomas Keller, Patrick Ey...
ATAL
2007
Springer
14 years 4 months ago
Agent coordination by trade-off between locally diffusion effects and socially structural influences
There were always two separated methods to make agent coordination: individual-local balance perspective and individualsociety balance perspective. The first method only considere...
Yichuan Jiang, Jiuchuan Jiang, Toru Ishida
E4MAS
2004
Springer
14 years 4 months ago
From Reality to Mind: A Cognitive Middle Layer of Environment Concepts for Believable Agents
The environment is an important but overlooked piece in the construction of multiagent-based scenarios. Richness, believability and variety of scenarios are inseparable from the en...
Paul Hsueh-Min Chang, Kuang-Tai Chen, Yu-Hung Chie...