We present Tartanian, a game theory-based player for headsup no-limit Texas Hold'em poker. Tartanian is built from three components. First, to deal with the virtually infinit...
Andrew Gilpin, Tuomas Sandholm, Troels Bjerre S&os...
We study the concept of bribery in the situation where voters are willing to change their votes as we ask them, but where their prices depend on the nature of the change we reques...
Finite-state controllers represent an effective action selection mechanisms widely used in domains such as video-games and mobile robotics. In contrast to the policies obtained fr...
This paper introduces a hierarchical Markov model that can learn and infer a user's daily movements through the commue model uses multiple levels of abstraction in order to b...
We present an algorithm that derives actions' effects and preconditions in partially observable, relational domains. Our algorithm has two unique features: an expressive rela...