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ROBOCUP
1998
Springer
156views Robotics» more  ROBOCUP 1998»
14 years 1 months ago
Cooperative Behavior Acquisition in a Multiple Mobile Robot Environment by Co-evolution
Co-evolution has been receiving increased attention as a method for multi agent simultaneous learning. This paper discusses how multiple robots can emerge cooperative behaviors thr...
Eiji Uchibe, Masateru Nakamura, Minoru Asada
CP
1997
Springer
14 years 1 months ago
Distributed Partial Constraint Satisfaction Problem
Many problems in multi-agent systems can be described as distributed Constraint Satisfaction Problems (distributed CSPs), where the goal is to nd a set of assignments to variables ...
Katsutoshi Hirayama, Makoto Yokoo
CAAN
2006
Springer
14 years 25 days ago
Distributed Routing in Tree Networks with Few Landmarks
We consider the problem of finding a short path between any two nodes of a network when no global information is available, nor any oracle to help in routing. A mobile agent, situa...
Ioannis Z. Emiris, Euripides Markou, Aris Pagourtz...
AIIDE
2007
13 years 11 months ago
Automatic Rule Ordering for Dynamic Scripting
The goal of adaptive game AI is to enhance computercontrolled game-playing agents with (1) the ability to selfcorrect mistakes, and (2) creativity in responding to new situations....
Timor Timuri, Pieter Spronck, H. Jaap van den Heri...
AIIDE
2007
13 years 11 months ago
SquadSmart: Hierarchical Planning and Coordinated Plan Execution for Squads of Characters
This paper presents an application of Hierarchical Transition Network (HTN) planning to a squad-based military simulation. The hierarchical planner produces collaborative plans fo...
Peter Gorniak, Ian Davis