Interactive mesh editing techniques that preserve discrete differential properties are promising to support the design of mechanical parts such as automobile sheet metal panels. H...
We introduce the notion of consensus skeletons for non-rigid space-time registration of a deforming shape. Instead of basing the registration on point features, which are local an...
Qian Zheng, Andrei Sharf, Andrea Tagliasacchi, Bao...
We present an alternative approach to standard geometric shape editing using physically-based simulation. With our technique, the user can deform complex objects in real-time. The...
Johannes Mezger, Bernhard Thomaszewski, Simon Pabs...
— This paper presents a method to determine the rough shape of an object. This is a step in the development of a ”One Click Grasping Tool”, a grasping tool of everyday-life o...
In this paper we proposed some flexible methods, which are useful in the process of voice conversion. The proposed methods modify the shape of the vocal tract system and the chara...