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ICCSA
2005
Springer
14 years 1 months ago
Realistic Skeleton Driven Skin Deformation
Abstract. Skeleton driven animation is a popular method for the animation of deformable human and creature characters. The main advantage is its computational performance. However ...
X. S. Yang, Jian J. Zhang
ICCV
1999
IEEE
14 years 9 months ago
The Hamilton-Jacobi Skeleton
The eikonal equation and variants of it are of significant interest for problems in computer vision and image processing. It is the basis for continuous versions of mathematical m...
Kaleem Siddiqi, Sylvain Bouix, Allen Tannenbaum, S...
CODES
1999
IEEE
14 years 17 hour ago
System synthesis utilizing a layered functional model
We propose a system synthesis method which bridges the gap between a highly abstract functional model and an efficient hardware or software implementation. The functional model is...
Ingo Sander, Axel Jantsch
TOG
2012
181views Communications» more  TOG 2012»
11 years 10 months ago
Soft body locomotion
We present a physically-based system to simulate and control the locomotion of soft body characters without skeletons. We use the finite element method to simulate the deformatio...
Jie Tan, Greg Turk, C. Karen Liu
INFOCOM
2006
IEEE
14 years 1 months ago
Distributed Navigation Algorithms for Sensor Networks
— We propose efficient distributed algorithms to aid navigation of a user through a geographic area covered by sensors. The sensors sense the level of danger at their locations ...
Chiranjeeb Buragohain, Divyakant Agrawal, Subhash ...