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SCA
2007
13 years 10 months ago
Harmonic skeleton for realistic character animation
Current approaches to skeleton generation are based on topological and geometrical information only; this can be insufficient for realistic character animation, since the location...
Grégoire Aujay, Franck Hétroy, Franc...
MVA
1998
230views Computer Vision» more  MVA 1998»
13 years 9 months ago
An Efficient Matching Algorithm for Segment-Based Stereo Vision Using Dynamic Programming Technique
An efficient matching method for segment-based stereo vision is proposed. A potential matching graph which describes the connectivity between candidate matching pairs of segments ...
Toshio Ueshiba, Yoshihiro Kawai, Yasushi Sumi, Fum...
SCALESPACE
2005
Springer
14 years 1 months ago
Discrete Representation of Top Points via Scale Space Tessellation
In previous work, singular points (or top points) in the scale space representation of generic images have proven valuable for image matching. In this paper, we propose a construct...
Bram Platel, M. Fatih Demirci, Ali Shokoufandeh, L...
OTM
2010
Springer
13 years 5 months ago
Towards Evaluating GRASIM for Ontology-Based Data Matching
The GRASIM (Graph-Aided Similarity calculation) algorithm is designed to solve the problem of ontology-based data matching. We subdivide the matching problem into the ones of restr...
Yan Tang
CVPR
2000
IEEE
14 years 9 months ago
Robust and Efficient Skeletal Graphs
There has recently been significant interest in using repions based on abstractions of Blum's skeleton into a graph, for qualitative shape matching. The application of these ...
Pavel Dimitrov, Carlos Phillips, Kaleem Siddiqi