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» Skeleton-based human action recognition using basis vectors
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AIPR
2008
IEEE
13 years 11 months ago
Full body tracking using an agent-based architecture
We present an agent-based full body tracking and 3D animation system to generate motion data using stereo calibrated cameras. The novelty of our approach is that agents are bound t...
Bing Fang, Liguang Xie, Pak-Kiu Chung, Yong Cao, F...
ISMIR
2000
Springer
168views Music» more  ISMIR 2000»
14 years 1 months ago
Mel Frequency Cepstral Coefficients for Music Modeling
We examine in some detail Mel Frequency Cepstral Coefficients (MFCCs) - the dominant features used for speech recognition - and investigate their applicability to modeling music. ...
Beth Logan
PAA
2006
13 years 9 months ago
Audio-visual sports highlights extraction using Coupled Hidden Markov Models
We present our studies on the application of Coupled Hidden Markov Models(CHMMs) to sports highlights extraction from broadcast video using both audio and video information. First,...
Ziyou Xiong
BMCBI
2008
170views more  BMCBI 2008»
13 years 9 months ago
A genetic approach for building different alphabets for peptide and protein classification
Background: In this paper, it is proposed an optimization approach for producing reduced alphabets for peptide classification, using a Genetic Algorithm. The classification task i...
Loris Nanni, Alessandra Lumini
AC
2003
Springer
14 years 1 months ago
Influence of Location over Several Classifiers in 2D and 3D Face Verification
In this paper two methods for human face recognition and the influence of location mistakes are shown. First one, Principal Components Analysis (PCA), has been one of the most appl...
Susana Mata, Cristina Conde, Araceli Sánche...