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» Skeletonization of Digital Objects
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ADL
1998
Springer
162views Digital Library» more  ADL 1998»
15 years 6 months ago
An Object-Based Information Retrieval Model: Toward the Structural Construction of Thesauri
J. J. Han, J. H. Choi, J. J. Park, J. D. Yang, J. ...
CGF
2005
130views more  CGF 2005»
15 years 2 months ago
A Data-Driven Approach for Real-Time Clothes Simulation
A data-driven approach for real-time processing of clothes, particularly suitable for simulating dresses worn by virtual characters, is proposed. It starts, prior to realtime simu...
Frederic Cordier, Nadia Magnenat-Thalmann
TOG
2002
162views more  TOG 2002»
15 years 2 months ago
Interactive skeleton-driven dynamic deformations
This paper presents a framework for the skeleton-driven animation of elastically deformable characters. A character is embedded in a coarse volumetric control lattice, which provi...
Steve Capell, Seth Green, Brian Curless, Tom Ducha...
105
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WSC
1998
15 years 3 months ago
An Architectural Design for Digital Objects
We define the term "digital object" and specify a variety of qualities that are important during the object design phase. A digital object contains a set of models, and ...
Paul A. Fishwick
SG
2010
Springer
15 years 7 months ago
A Method for Reconstructing Sketched Polyhedral Shapes with Rounds and Fillets
In this paper we present a method for detecting rounds and fillets in engineering sketches and drawings, and automatically generating a 3D model of the corresponding object, with r...
Pedro Company, Peter Ashley, Clifford Varley