The iterative closest point (ICP) algorithm [2] is a popular method for modeling 3D objects from range data. The classical ICP algorithm rests on a rigid surface assumption. Build...
We present an algorithm for acquiring the 3D surface geometry and motion of a dynamic piecewise-rigid object using a single depth video camera. The algorithm identifies and tracks...
Abstract. We present a new shape descriptor for measuring the similarity between shapes and exploit it in graphical object recognition and retrieval. By statistically integrating t...
This paper presents an algorithm for generating the Medial Axis Transform(MAT) of 3D objects with free-form boundaries. The algorithm proposed uses the exact representation of the...
Skeletonization algorithms typically decompose an object’s
silhouette into a set of symmetric parts, offering a
powerful representation for shape categorization. However,
havi...
Alex Levinshtein, Sven Dickinson, Cristian Sminchi...