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» Skeletonization of Digital Objects
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129
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EUROMED
2010
15 years 1 months ago
Same Same But Different - Comparing Rendering Environments for Interactive Digital Objects
Digital cultural heritage in interactive form can take different shapes. It can be either in the form of interactive virtual representations of non-digital objects like buildings o...
Mark Guttenbrunner, J. Wieners, Andreas Rauber, Ma...
ERCIMDL
2000
Springer
108views Education» more  ERCIMDL 2000»
15 years 6 months ago
Implementing a Reliable Digital Object Archive
An Archival Repository reliably stores digital objects for long periods of time (decades or centuries). The archival nature of the system requires new techniques for storing, inde...
Brian F. Cooper, Arturo Crespo, Hector Garcia-Moli...
156
Voted
SAC
2008
ACM
15 years 2 months ago
A generic XML language for characterising objects to support digital preservation
The dominance of digital objects in today's information landscape has changed the way humankind creates and exchanges information. However, it has also brought an entirely ne...
Christoph Becker, Andreas Rauber, Volker Heydegger...
WSCG
2003
163views more  WSCG 2003»
15 years 3 months ago
Constructing Approximate Voronoi Diagrams from Digital Images of Generalized Polygons and Circular Objects
In this paper we present the geometrical construction of an approximate generalized Voronoi diagram for generalized polygons and circular objects based on their minimum geometrica...
W. L. Roque, D. Doering
112
Voted
SIGGRAPH
1997
ACM
15 years 6 months ago
Anatomy-based modeling of the human musculature
Artists study anatomy to understand the relationship between exterior form and the structures responsible for creating it. In this paper we follow a similar approach in developing...
Ferdi Scheepers, Richard E. Parent, Wayne E. Carls...