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» Skeletonization of Digital Objects
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120
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ICMB
2005
IEEE
136views Business» more  ICMB 2005»
15 years 8 months ago
The Web of Augmented Physical Objects
This article investigates the growing complexity and connectivity between two former separated interaction spaces – the real and the virtual world. It is our attempt to augment ...
Thomas Nicolai, Florian Resatsch, Daniel Michelis
141
Voted
CIMCA
2006
IEEE
15 years 8 months ago
A Junction Based Segmentation Algorithm for Offline Handwritten Connected Character Segmentation
A junction based approach for Segmenting and recognizing offline handwritten connected twodigit strings is presented in this paper. Very often even in a printed text, adjacent cha...
U. K. S. Jayarathna, G. E. M. D. C. Bandara
131
Voted
AINA
2009
IEEE
15 years 7 months ago
Location-Transparent Integration of Distributed OSGi Frameworks and Web Services
The OSGi Alliance defines an open, modular, and scalable service delivery platform. The DPWS specification standardizes the process of consuming and exposing Web Services in a l...
Christoph Fiehe, Anna Litvina, Ingo Lück, Oli...
122
Voted
PRL
1998
152views more  PRL 1998»
15 years 2 months ago
A 3D 6-subiteration thinning algorithm for extracting medial lines
Thinning is a frequently used method for extracting skeletons in discrete spaces. This paper presents an efficient parallel Žthinning algorithm that directly extracts medial line...
Kálmán Palágyi, Attila Kuba