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» Sketch input of 3D models - current directions
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GECCO
2005
Springer
116views Optimization» more  GECCO 2005»
14 years 29 days ago
Terrain generation using genetic algorithms
We propose a method for applying genetic algorithms to create 3D terrain data sets. Existing procedural algorithms for generation of terrain have several shortcomings. The most po...
TeongJoo Ong, Ryan Saunders, John Keyser, John J. ...
CVPR
2004
IEEE
14 years 9 months ago
Recovering Shape and Reflectance Model of Non-Lambertian Objects from Multiple Views
This paper proposes an algorithm to simultaneously estimate both the 3D shape and parameters of a surface reflectance model from multiple views of an object made of a single mater...
Tianli Yu, Ning Xu, Narendra Ahuja
AMFG
2005
IEEE
146views Biometrics» more  AMFG 2005»
14 years 1 months ago
A Practical Face Relighting Method for Directional Lighting Normalization
We propose a simplified and practical computational technique for estimating directional lighting in uncalibrated images of faces in frontal pose. We show that this inverse probl...
Kuang-Chih Lee, Baback Moghaddam
SI3D
1999
ACM
13 years 11 months ago
Interactive curve design using digital French curves
In the real world designers often use French curves or sweeps to create or edit curves to bring out a personal style or reflect a corporate standard in all their designs. A Frenc...
Karan Singh
SMI
2006
IEEE
144views Image Analysis» more  SMI 2006»
14 years 1 months ago
Robust Alignment of Multi-view Range Data to CAD Model
Surface matching is a common task in computer graphics and computer vision. In this paper, we introduce a novel algorithm that aligns scanned point-based surfaces to the related 3...
Xinju Li, Igor Guskov, Jacob Barhak