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» Sketch input of 3D models - current directions
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ACCV
2006
Springer
14 years 1 months ago
Vision-Based Posing of 3D Virtual Actors
Construction of key poses is one of the most tedious and time consuming steps in synthesizing of 3D virtual actors. Recent alternate schemes expect the user to specify two inputs. ...
Ameya S. Vaidya, Appu Shaji, Sharat Chandran
CHINZ
2006
ACM
14 years 1 months ago
Bare-hand 3D gesture input to interactive systems
Although the 2D desktop metaphor has been the dominating paradigm of user interfaces for over two decades, 3D models of interaction are becoming more feasible due to advances in c...
Pushkar Dhawale, Masood Masoodian, Bill Rogers
ICIAR
2005
Springer
14 years 29 days ago
Text-Pose Estimation in 3D Using Edge-Direction Distributions
Abstract. This paper presents a method for estimating the orientation of planar text surfaces using the edge-direction distribution (EDD) extracted from the image as input to a neu...
Marius Bulacu, Lambert Schomaker
LREC
2008
100views Education» more  LREC 2008»
13 years 8 months ago
Evaluating the Relationship between Linguistic and Geographic Distances using a 3D Visualization
In this paper we discuss how linguistic and geographic distances can be related using a 3D visualization. We will convert linguistic data for locations along the German-Dutch bord...
Folkert de Vriend, Jan Pieter Kunst, Louis ten Bos...
ICCSA
2005
Springer
14 years 27 days ago
User-Guided 3D Su-Muk Painting
We present a technique for rendering animated 3D models in a Su-Muk painting style with user’s guide. First, a user can sketch directly over 3D models by varying ink and water va...
Jung Lee, Joon-Yong Ji, Soo-Kyun Kim, Chang-Hun Ki...