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» Sketch input of 3D models - current directions
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CVPR
2005
IEEE
14 years 9 months ago
Estimating 3D Shape and Texture Using Pixel Intensity, Edges, Specular Highlights, Texture Constraints and a Prior
We present a novel algorithm aiming to estimate the 3D shape, the texture of a human face, along with the 3D pose and the light direction from a single photograph by recovering th...
Sami Romdhani, Thomas Vetter
TCSV
2008
277views more  TCSV 2008»
13 years 7 months ago
Automatic Single View-Based 3-D Face Synthesis for Unsupervised Multimedia Applications
Abstract--Various 3-D face synthesis techniques have been proposed and extensively used in many applications. Compared with others, single view-based face synthesis technology allo...
Yun Sheng, Abdul H. Sadka, Ahmet M. Kondoz
IJMMS
2011
104views more  IJMMS 2011»
13 years 2 months ago
Revisiting path steering for 3D manipulation tasks
The law of path steering, as proposed by Accot and Zhai, describes a quantitative relationship between human temporal performance and the path’s spatial characteristics. The ste...
Lei Liu, Jean-Bernard Martens, Robert van Liere
PRL
2007
287views more  PRL 2007»
13 years 7 months ago
2D and 3D face recognition: A survey
Government agencies are investing a considerable amount of resources into improving security systems as result of recent terrorist events that dangerously exposed flaws and weakn...
Andrea F. Abate, Michele Nappi, Daniel Riccio, Gab...
PAMI
2007
185views more  PAMI 2007»
13 years 7 months ago
A Two-Level Generative Model for Cloth Representation and Shape from Shading
In this paper we present a two-level generative model for representing the images and surface depth maps of drapery and clothes. The upper level consists of a number of folds whic...
Feng Han, Song Chun Zhu