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CORR
2008
Springer
102views Education» more  CORR 2008»
13 years 10 months ago
Game Theory with Costly Computation
We develop a general game-theoretic framework for reasoning about strategic agents performing possibly costly computation. In this framework, many traditional game-theoretic resul...
Joseph Y. Halpern, Rafael Pass
CORR
2007
Springer
122views Education» more  CORR 2007»
13 years 10 months ago
Modeling Epidemic Spread in Synthetic Populations - Virtual Plagues in Massively Multiplayer Online Games
A virtual plague is a process in which a behavior-affecting property spreads among characters in a Massively Multiplayer Online Game (MMOG). The MMOG individuals constitute a synt...
Magnus Boman, Stefan J. Johansson
CORR
2010
Springer
144views Education» more  CORR 2010»
13 years 8 months ago
On the Fictitious Play and Channel Selection Games
—Considering the interaction through mutual interference of the different radio devices, the channel selection (CS) problem in decentralized parallel multiple access channels can...
Samir Medina Perlaza, Hamidou Tembine, Samson Lasa...
EDUTAINMENT
2009
Springer
14 years 4 months ago
Game-Like Simulations for Online Adaptive Learning: A Case Study
Serious games are becoming a powerful tool in education. However, there are still open issues needing further research to generalize the use of videogames and game-like simulations...
Javier Torrente, Pablo Moreno-Ger, Baltasar Fern&a...
CORR
2010
Springer
57views Education» more  CORR 2010»
13 years 10 months ago
A Repeated Game Formulation of Energy-Efficient Decentralized Power Control
Decentralized multiple access channels where each transmitter wants to selfishly maximize his transmission energyefficiency are considered. Transmitters are assumed to choose freel...
Mael Le Treust, Samson Lasaulce