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CORR
2008
Springer
154views Education» more  CORR 2008»
13 years 10 months ago
On Pure and (approximate) Strong Equilibria of Facility Location Games
We study social cost losses in Facility Location games, where n selfish agents install facilities over a network and connect to them, so as to forward their local demand (expressed...
Thomas Dueholm Hansen, Orestis Telelis
CORR
2007
Springer
111views Education» more  CORR 2007»
13 years 9 months ago
A New Perspective on Multi-user Power Control Games in Interference Channels
This paper considers the problem of how to allocate power among competing users sharing a frequency-selective interference channel. We model the interaction between these selfish ...
Yi Su, Mihaela van der Schaar
CORR
2007
Springer
117views Education» more  CORR 2007»
13 years 9 months ago
Non-atomic Games for Multi-User Systems
Abstract—In this contribution, the performance of a multiuser system is analyzed in the context of frequency selective fading channels. Using game theoretic tools, a useful frame...
Nicolas Bonneau, Mérouane Debbah, Eitan Alt...
CORR
2010
Springer
76views Education» more  CORR 2010»
13 years 10 months ago
An analysis of a war-like card game
In his book "Mathematical Mind-Benders", Peter Winkler poses the following open problem, originally due to the first author: "[In the game Peer Pressure,] two player...
Boris Alexeev, Jacob Tsimerman
CORR
2010
Springer
172views Education» more  CORR 2010»
13 years 10 months ago
Alternating-Offer Bargaining Games over the Gaussian Interference Channel
This paper tackles the problem of how two selfish users jointly determine the operating point in the achievable rate region of a two-user Gaussian interference channel through barg...
Xi Liu, Elza Erkip