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VL
2010
IEEE
209views Visual Languages» more  VL 2010»
13 years 6 months ago
Towards the Automatic Recognition of Computational Thinking for Adaptive Visual Language Learning
Visual programming languages can be used to make computer science more accessible to a broad range of students. The evaluative focus of current research in the area of visual lang...
Kyu Han Koh, Ashok R. Basawapatna, Vicki Bennett, ...
CHI
2004
ACM
14 years 8 months ago
eyeVox: a collaborative scoring process
This paper describes an audience response process and its supporting systems for use in judged sporting events at the 2004 Athens Olympic Games. It consists of a wireless scoreinp...
Elizabeth Akers, Ric Edinberg, Jenny Fan, Yi Leng ...
TEI
2009
ACM
103views Hardware» more  TEI 2009»
14 years 3 months ago
A tangible construction kit for exploring graph theory
Graphs are a versatile representation of many systems in computer science, the social sciences, and mathematics, but graph theory is not taught in schools. We present our work on ...
Eric Schweikardt, Nwanua Elumeze, Michael Eisenber...
UM
2009
Springer
14 years 3 months ago
Modeling User Affect from Causes and Effects
We present a model of user affect to recognize multiple user emotions during interaction with an educational computer game. Our model deals with the high level of uncertainty invol...
Cristina Conati, Heather Maclaren
ICAT
2006
IEEE
14 years 2 months ago
Handheld AR for Collaborative Edutainment
Handheld Augmented Reality (AR) is expected to provide ergonomic, intuitive user interfaces for untrained users. Yet no comparative study has evaluated these assumptions against mo...
Daniel Wagner, Dieter Schmalstieg, Mark Billinghur...