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IPPS
2008
IEEE
14 years 1 months ago
A game theoretical data replication technique for mobile ad hoc networks
Adaptive replication of data items on servers of a mobile ad hoc network can alleviate access delays. The selection of data items and servers requires solving a constrained optimi...
Samee Ullah Khan, Anthony A. Maciejewski, Howard J...
ICEIS
2005
IEEE
14 years 19 days ago
Conditions for Interoperability
Abstract: Interoperability for information systems remains a challenge both at the semantic and organisational levels. The original three-level architecture for local databases nee...
B. Nick Rossiter, Michael A. Heather
VRST
2003
ACM
14 years 8 days ago
Tele-sports and tele-dance: full-body network interaction
Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
WWW
2003
ACM
14 years 7 months ago
Super-peer-based routing and clustering strategies for RDF-based peer-to-peer networks
RDF-based P2P networks have a number of advantages compared with simpler P2P networks such as Napster, Gnutella or with approaches based on distributed indices such as CAN and CHO...
Alexander Löser, Christoph Schmitz, Ingo Brun...
ESCIENCE
2006
IEEE
13 years 10 months ago
Scientific Workflows: More e-Science Mileage from Cyberinfrastructure
We view scientific workflows as the domain scientist's way to harness cyberinfrastructure for e-Science. Domain scientists are often interested in "end-to-end" fram...
Bertram Ludäscher, Shawn Bowers, Timothy M. M...