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WSC
1998
13 years 11 months ago
An Object-Oriented Environment for Fast Simulation Using Compiler Techniques
In this paper, an efficient simulation environment that utilizes compiler techniques to speed up simulation is presented. The method is based on the utilization of flexible, proce...
Yiqing Huang, Ravishankar K. Iyer
ESA
2004
Springer
105views Algorithms» more  ESA 2004»
14 years 3 months ago
Time Dependent Multi Scheduling of Multicast
Many network applications that need to distribute content and data to a large number of clients use a hybrid scheme in which one (or more) multicast channel is used in parallel to...
Rami Cohen, Dror Rawitz, Danny Raz
ISBI
2007
IEEE
14 years 4 months ago
Head and Neck Cancer Patient Similarity Based on Anatomical Structural Geometry
As we develop radiation treatment planning systems for head and neck cancer patients, there is a need to identify reference patients whose anatomical structures share similar feat...
Chia-Chi Teng, Linda G. Shapiro, Ira J. Kalet, Car...
ENTCS
2006
135views more  ENTCS 2006»
13 years 10 months ago
Initializing Mutually Referential Abstract Objects: The Value Recursion Challenge
zing Mutually Referential Abstract Objects: The Value Recursion Challenge Don Syme 1 Microsoft Research, Cambridge, U.K. Mutual dependencies between objects arise frequently in pr...
Don Syme
CRV
2008
IEEE
106views Robotics» more  CRV 2008»
13 years 11 months ago
A Framework of View-Dependent Planar Scene Active Camouflage
Active camouflage is a technique for occluding objects disappear from the observer. Current implementations make assumptions on the viewpoints of both the observer and the camoufl...
Huei-Yung Lin, Wen-Nung Lie, Ming-Liang Wang