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» Slicing Objects Using System Dependence Graphs
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IPPS
2003
IEEE
14 years 3 months ago
An Object Oriented Framework for an Associative Model of Parallel Computation
An object oriented description and framework of the Multiple ASsociative Computing (MASC) model of parallel computation is presented. This description identifies MASC objects and ...
Michael Scherger, Jerry L. Potter, Johnnie W. Bake...
RSA
2002
81views more  RSA 2002»
13 years 9 months ago
Decycling numbers of random regular graphs
: The decycling number (G) of a graph G is the smallest number of vertices which can be removed from G so that the resultant graph contains no cycles. In this paper, we study the d...
Sheng Bau, Nicholas C. Wormald, Sanming Zhou
DSN
2003
IEEE
14 years 3 months ago
A Voltage Scheduling Heuristic for Real-Time Task Graphs
Energy constrained complex real-time systems are becoming increasingly important in defense, space, and consumer applications. In this paper, we present a sensible heuristic to ad...
Diganta Roychowdhury, Israel Koren, C. Mani Krishn...
MVA
2007
127views Computer Vision» more  MVA 2007»
13 years 11 months ago
Appearance Manifold with Embedded Covariance Matrix for Robust 3D Object Recognition
We propose use of an appearance manifold with embedded covariance matrix as a technique for recognizing 3D objects from images that are influenced by geometric and quality-degrade...
Lina, Tomokazu Takahashi, Ichiro Ide, Hiroshi Mura...
ICSM
2007
IEEE
14 years 4 months ago
Design recovery and maintenance of build systems
The build system forms an indispensable part of any software project. It needs to evolve in parallel with the source code in order to build, test and install the software. Unfortu...
Bram Adams, Herman Tromp, Kris De Schutter, Wolfga...