This paper investigates the relationship between student role-behavior and position in a Social Network and the processes of creating sustained collaborative knowledge building in...
Many disciplines of multimedia and communication go towards ubiquitous computing and hands free- or no-touch interaction with computers. Application domains in this direction invol...
Human experience with interactive games will be enhanced if the software agents that play the game learn from their failures. Techniques such as reinforcement learning provide one...
Selection tasks are common in modern computer interfaces: we are often required to select a set of files, emails, data entries, and the like. File and data browsers have sorting a...
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...