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CG
2007
Springer
13 years 7 months ago
Deferred blending: Image composition for single-pass point rendering
In this paper, we propose novel GPU accelerated algorithms for interactive point-based rendering (PBR) and high-quality shading of transparent point surfaces. By introducing the c...
Yanci Zhang, Renato Pajarola
ECCV
1994
Springer
14 years 9 months ago
On the Enumerative Geometry of Aspect Graphs
Most of the work achieved thus far on aspect graphs has concentrated on the design of algorithms for computing the representation. After reviewing how the space of viewpoints can b...
Sylvain Petitjean
COMPGEOM
2004
ACM
14 years 29 days ago
Sampling and meshing a surface with guaranteed topology and geometry
This paper presents an algorithm for sampling and triangulating a generic C2 -smooth surface Σ ⊂ R3 that is input with an implicit equation. The output triangulation is guarant...
Siu-Wing Cheng, Tamal K. Dey, Edgar A. Ramos, Tath...
DGCI
2005
Springer
14 years 1 months ago
A Statistical Approach for Geometric Smoothing of Discrete Surfaces
In this article we propose an original method for discrete surface smoothing. This method is based on a statistical estimation of the discrete tangent plane on the voxels of the di...
Bertrand Kerautret, Achille J.-P. Braquelaire
ECCV
2002
Springer
14 years 9 months ago
All the Images of an Outdoor Scene
The appearance of an outdoor scene depends on a variety of factors such as viewing geometry, scene structure and reflectance (BRDF or BTF), illumination (sun, moon, stars, street l...
Srinivasa G. Narasimhan, Chi Wang, Shree K. Nayar