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CVPR
2001
IEEE
15 years 2 days ago
Single View Modeling of Free-Form Scenes
This paper presents a novel approach for reconstructing free-form, texture-mapped, 3D scene models from a single painting or photograph. Given a sparse set of user-specified const...
Li Zhang, Guillaume Dugas-Phocion, Jean-Sebastien ...
CVPR
2003
IEEE
15 years 2 days ago
A Bayesian Framework for Fusing Multiple Word Knowledge Models in Videotext Recognition
Videotext recognition is challenging due to low resolution, diverse fonts/styles, and cluttered background. Past methods enhanced recognition by using multiple frame averaging, im...
DongQing Zhang, Shih-Fu Chang
CVPR
2004
IEEE
15 years 2 days ago
On the Distribution of Saliency
The calculation of salient structures is one of the early and basic ideas of perceptual organization in Computer Vision. Saliency algorithms typically mark edge-points with some s...
Alexander Berengolts, Michael Lindenbaum
CVPR
2005
IEEE
15 years 2 days ago
Interactive Shape from Shading
Shape from shading (SfS) has always been difficult for real applications due to its intrinsic ill-posedness. In this paper, we propose an interactive SfS method which efficiently ...
Gang Zeng, Yasuyuki Matsushita, Long Quan, Heung-Y...
CVPR
2005
IEEE
15 years 2 days ago
Applying Neighborhood Consistency for Fast Clustering and Kernel Density Estimation
Nearest neighborhood consistency is an important concept in statistical pattern recognition, which underlies the well-known k-nearest neighbor method. In this paper, we combine th...
Kai Zhang, Ming Tang, James T. Kwok