This paper presents a novel approach for reconstructing free-form, texture-mapped, 3D scene models from a single painting or photograph. Given a sparse set of user-specified const...
Li Zhang, Guillaume Dugas-Phocion, Jean-Sebastien ...
Videotext recognition is challenging due to low resolution, diverse fonts/styles, and cluttered background. Past methods enhanced recognition by using multiple frame averaging, im...
The calculation of salient structures is one of the early and basic ideas of perceptual organization in Computer Vision. Saliency algorithms typically mark edge-points with some s...
Shape from shading (SfS) has always been difficult for real applications due to its intrinsic ill-posedness. In this paper, we propose an interactive SfS method which efficiently ...
Gang Zeng, Yasuyuki Matsushita, Long Quan, Heung-Y...
Nearest neighborhood consistency is an important concept in statistical pattern recognition, which underlies the well-known k-nearest neighbor method. In this paper, we combine th...