We present a method to solve the human silhouette tracking problem using 18 major human points. We used: a simple 2D model for the human silhouette, a linear prediction technique f...
In this paper we investigate the retrieval of semantic events that occur in broadcast sports footage. We do so by considering the spatio-temporal behaviour of an object in the foot...
This paper introduces a programmable approach to non-photorealistic line drawing from 3D models, inspired by programmable shaders in traditional rendering. We propose a new image ...
Current alignment algorithms for registering range data captured from a 3D scanner assume that the range data depicts identical geometry taken from different views. However, in th...
— Using a single camera, we capture video of multiple people walking in an open area and insert a moving synthetic character into the scene. The people are located in the video u...