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» Smooth transitions between bump rendering algorithms
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RT
2000
Springer
13 years 10 months ago
Fast Global Illumination Including Specular Effects
Rapidly simulating global illumination, including diffuse and glossy light transport is a very difficult problem. Finite element or radiosity approaches can achieve interactive si...
Xavier Granier, George Drettakis, Bruce Walter
ECCV
2004
Springer
14 years 9 months ago
Light Field Appearance Manifolds
Abstract. Statistical shape and texture appearance models are powerful image representations, but previously had been restricted to 2D or 3D shapes with smooth surfaces and lambert...
Chris Mario Christoudias, Louis-Philippe Morency, ...
CVGIP
2004
121views more  CVGIP 2004»
13 years 6 months ago
Skeleton-driven 2D distance field metamorphosis using intrinsic shape parameters
In this article a novel algorithm is presented for 2D shape interpolation using the intrinsic shape parameters of a piecewise linear curve. The skeletons of two given shapes are c...
WuJun Che, XunNian Yang, GuoZhao Wang
ECBS
2002
IEEE
119views Hardware» more  ECBS 2002»
14 years 18 hour ago
Managing Complex Temporal Requirements in Real-Time Control Systems
Design and implementation of motion control applications includes the transition from control design to real-time system implementation. To make this transition smooth, the specif...
Kristian Sandström, Christer Norström
PG
2000
IEEE
13 years 11 months ago
Morphing Using Curves and Shape Interpolation Techniques
This paper presents solutions to the feature correspondence and feature interpolation problems in image morphing. The user specifies the correspondence between the source and the...
Henry Johan, Yuichi Koiso, Tomoyuki Nishita