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DCG
2010
132views more  DCG 2010»
13 years 7 months ago
Delaunay Refinement for Piecewise Smooth Complexes
We present a Delaunay refinement algorithm for meshing a piecewise smooth complex in three dimensions. The algorithm protects edges with weighted points to avoid the difficulty po...
Siu-Wing Cheng, Tamal K. Dey, Edgar A. Ramos
COMPGEOM
2003
ACM
14 years 28 days ago
Complexity of the delaunay triangulation of points on surfaces the smooth case
Dominique Attali, Jean-Daniel Boissonnat, Andr&eac...
ECCV
2008
Springer
14 years 9 months ago
Tracking of Abrupt Motion Using Wang-Landau Monte Carlo Estimation
Abstract. We propose a novel tracking algorithm based on the WangLandau Monte Carlo sampling method which efficiently deals with the abrupt motions. Abrupt motions could cause conv...
Junseok Kwon, Kyoung Mu Lee
TIP
1998
159views more  TIP 1998»
13 years 7 months ago
An optimal quadtree-based motion estimation and motion-compensated interpolation scheme for video compression
Abstract—In this paper, we propose an optimal quadtree (QT)based motion estimator for video compression. It is optimal in the sense that for a given bit budget for encoding the d...
Guido M. Schuster, Aggelos K. Katsaggelos
CGF
2010
163views more  CGF 2010»
13 years 7 months ago
Meshless Shape and Motion Design for Multiple Deformable Objects
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...