Sciweavers

1666 search results - page 236 / 334
» Smoothed Motion Complexity
Sort
View
SI3D
1995
ACM
14 years 21 days ago
I-COLLIDE: An Interactive and Exact Collision Detection System for Large-Scale Environments
: We present an exact and interactive collision detection system, I-COLLIDE, for large-scale environments. Such environments are characterized by the number of objects undergoing r...
Jonathan D. Cohen, Ming C. Lin, Dinesh Manocha, Ma...
SPIESR
1998
190views Database» more  SPIESR 1998»
13 years 10 months ago
NeTra-V: Toward an Object-Based Video Representation
We present here a prototype video analysis and retrieval system, called NeTra-V, that is being developed to build an object-based video representation for functionalities such as s...
Yining Deng, Debargha Mukherjee, B. S. Manjunath
NIPS
1990
13 years 10 months ago
Learning to See Rotation and Dilation with a Hebb Rule
Previous work (M.I. Sereno, 1989; cf. M.E. Sereno, 1987) showed that a feedforward network with area V1-like input-layer units and a Hebb rule can develop area MT-like second laye...
Martin I. Sereno, Margaret E. Sereno
BC
2007
102views more  BC 2007»
13 years 9 months ago
Bayesian processing of vestibular information
Complex self-motion stimulations in the dark can be powerfully disorienting and can create illusory motion percepts. In the absence of visual cues, the brain has to use angular and...
Jean Laurens, Jacques Droulez
JIRS
2007
120views more  JIRS 2007»
13 years 9 months ago
Optimal Camera Placement for Automated Surveillance Tasks
— Today, there are many opportunities to create vision-based intelligent systems that are human-centric. This is a very rich area because humans are very complex, and the number ...
Robert Bodor, Andrew Drenner, Paul R. Schrater, Ni...