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» Smoother subsurface scattering
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RT
2005
Springer
14 years 26 days ago
A Hybrid Monte Carlo Method for Accurate and Efficient Subsurface Scattering
Hongsong Li, Fabio Pellacini, Kenneth E. Torrance
CVPR
2007
IEEE
14 years 9 months ago
Polarization and Phase-Shifting for 3D Scanning of Translucent Objects
Translucent objects pose a difficult problem for traditional structured light 3D scanning techniques. Subsurface scattering corrupts the range estimation in two ways: by drastical...
Tongbo Chen, Hendrik P. A. Lensch, Christian Fuchs...
CGF
2008
78views more  CGF 2008»
13 years 7 months ago
Single-pass Scalable Subsurface Rendering with Lightcuts
This paper presents a new, scalable, single pass algorithm for computing subsurface scattering using the diffusion approximation. Instead of pre-computing a globally conservative ...
Adam Arbree, Bruce Walter, Kavita Bala