The process of planning in complex, multi-actor environment depends strongly on the ability of the individual actors to perform intelligent decommitment upon specific changes in ...
We present a novel approach for efficient path planning and navigation of multiple virtual agents in complex dynamic scenes. We introduce a new data structure, Multiagent Navigatio...
Avneesh Sud, Erik Andersen, Sean Curtis, Ming C. L...
Detection of multiple people is a key element for social robot design and it is a requirement for effective human-robot interaction. However, it is not an easy task, especially in...
Embodied agents or humanoid avatars may effectively be used to communicate with human users. Currently there is a wide range of specification formalisms and scripting languages f...
Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...