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» Social Animation in Complex Environments
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ATAL
2009
Springer
14 years 3 months ago
Decommitting in multi-agent execution in non-deterministic environment: experimental approach
The process of planning in complex, multi-actor environment depends strongly on the ability of the individual actors to perform intelligent decommitment upon specific changes in ...
Jirí Vokrínek, Antonín Komend...
TVCG
2008
138views more  TVCG 2008»
13 years 8 months ago
Real-Time Path Planning in Dynamic Virtual Environments Using Multiagent Navigation Graphs
We present a novel approach for efficient path planning and navigation of multiple virtual agents in complex dynamic scenes. We introduce a new data structure, Multiagent Navigatio...
Avneesh Sud, Erik Andersen, Sean Curtis, Ming C. L...
IBERAMIA
2010
Springer
13 years 7 months ago
Detection of Multiple People by a Mobile Robot in Dynamic Indoor Environments
Detection of multiple people is a key element for social robot design and it is a requirement for effective human-robot interaction. However, it is not an easy task, especially in...
José Alberto Méndez-Polanco, Ang&eac...
VRML
2003
ACM
14 years 1 months ago
Implementation of a scripting language for VRML/X3D-based embodied agents
Embodied agents or humanoid avatars may effectively be used to communicate with human users. Currently there is a wide range of specification formalisms and scripting languages f...
Zhisheng Huang, Anton Eliëns, Cees T. Visser
ATAL
2008
Springer
13 years 10 months ago
Being a part of the crowd: towards validating VR crowds using presence
Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...