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» Social Animation in Complex Environments
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AAAI
2008
13 years 9 months ago
Planning for Human-Robot Interaction Using Time-State Aggregated POMDPs
In order to interact successfully in social situations, a robot must be able to observe others' actions and base its own behavior on its beliefs about their intentions. Many ...
Frank Broz, Illah R. Nourbakhsh, Reid G. Simmons
JAIHC
2010
147views more  JAIHC 2010»
13 years 6 months ago
Agents and ambient intelligence: case studies
The significance that ambient intelligence (AmI) has acquired in recent years requires the development of innovative solutions. In this sense, the development of AmI-based systems...
Dante I. Tapia, Ajith Abraham, Juan M. Corchado, R...
AAMAS
2012
Springer
12 years 3 months ago
Koko: an architecture for affect-aware games
The importance of affect in delivering engaging experiences in entertainment and educational games is well recognized. Yet, current techniques for building affect-aware games are l...
Derek J. Sollenberger, Munindar P. Singh
JUCS
2008
112views more  JUCS 2008»
13 years 7 months ago
Knowledge Processing in Intelligent Systems
Abstract: Intelligence and Knowledge play more and more important roles in building complex intelligent systems, for instance, intrusion detection systems, and operational analysis...
Longbing Cao, Ngoc Thanh Nguyen
FDG
2009
ACM
14 years 4 days ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka