Sciweavers

249 search results - page 47 / 50
» Social Animation in Complex Environments
Sort
View
UIST
1993
ACM
13 years 11 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
WSC
1997
13 years 8 months ago
MODSIM III - A Tutorial
This tutorial introduces the MODSIM III language, showing how its simulation "world view" together with its object-oriented architecture and built in graphics contribute...
John Goble
ATAL
2010
Springer
13 years 8 months ago
Collective decision-making in multi-agent systems by implicit leadership
Coordination within decentralized agent groups frequently requires reaching global consensus, but typical hierarchical approaches to reaching such decisions can be complex, slow, ...
Chih-Han Yu, Justin Werfel, Radhika Nagpal
COGCOM
2010
107views more  COGCOM 2010»
13 years 4 months ago
Where to Look Next? Combining Static and Dynamic Proto-objects in a TVA-based Model of Visual Attention
To decide ``Where to look next ?'' is a central function of the attention system of humans, animals and robots. Control of attention depends on three factors, that is, lo...
Marco Wischnewski, Anna Belardinelli, Werner X. Sc...
CCIA
2009
Springer
13 years 8 months ago
mWater: a Sandbox for Agreement Technologies
The management of natural resources is an intricate and consequential task. In particular, water management is at the forefront of public policy priorities in many countries becaus...
Antonio Garrido, Adriana Giret, Pablo Noriega