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» Social Computing: Fundamentals and applications
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MM
2004
ACM
188views Multimedia» more  MM 2004»
14 years 1 months ago
A new method to segment playfield and its applications in match analysis in sports video
With the growing popularity of digitized sports video, automatic analysis of them need be processed to facilitate semantic summarization and retrieval. Playfield plays the fundame...
Shuqiang Jiang, Qixiang Ye, Wen Gao, Tiejun Huang
JOT
2008
114views more  JOT 2008»
13 years 7 months ago
By students, for students: a production-quality multimedia library and its application to game-based teaching
The attractive idea of using game development for teaching programming can only meet student expectations and modern software engineering requirements if it uses advanced multimed...
Till G. Bay, Michela Pedroni, Bertrand Meyer
CORR
2011
Springer
243views Education» more  CORR 2011»
13 years 2 months ago
Distributed Estimation and False Data Detection with Application to Power Networks
This work presents a distributed method for control centers in a power network to estimate the operating condition of the power plant, and to ultimately determine the occurrence o...
Fabio Pasqualetti, Ruggero Carli, Francesco Bullo
MICAI
2005
Springer
14 years 1 months ago
Agent-Based Simulation Replication: A Model Driven Architecture Approach
In Multi-agent based simulation (MABS) systems, computational models are built as multi-agent systems (MAS). Replication of these models can contribute to improve the reliability o...
Candelaria Sansores, Juan Pavón
FGCS
2000
101views more  FGCS 2000»
13 years 7 months ago
VRML as means of expressive 4D illustration in CAM education
Computer graphics (CGr) lies in the fundaments of computer aided engineering (CAE). As a result from the fast development in both CGr and CAE, more and more computer aided systems...
Nikolay Avgoustinov