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AIIDE
2006
13 years 11 months ago
Goal-Directed Hierarchical Dynamic Scripting for RTS Games
Learning how to defeat human players is a challenging task in today's commercial computer games. This paper suggests a goal-directed hierarchical dynamic scripting approach f...
Anders Dahlbom, Lars Niklasson
ICML
2010
IEEE
13 years 11 months ago
Forgetting Counts: Constant Memory Inference for a Dependent Hierarchical Pitman-Yor Process
We propose a novel dependent hierarchical Pitman-Yor process model for discrete data. An incremental Monte Carlo inference procedure for this model is developed. We show that infe...
Nicholas Bartlett, David Pfau, Frank Wood
ACL
1997
13 years 11 months ago
Mistake-Driven Mixture of Hierarchical Tag Context Trees
This paper proposes a mistake-driven mixture method for learning a tag model. The method iteratively performs two proce
Masahiko Haruno, Yuji Matsumoto
ICALT
2006
IEEE
14 years 4 months ago
Social Software and the Emergence of Control
Social software, such as blogs, wikis, tagging systems and collaborative filters, treats the group as a first-class object within the system. Drawing from theories of transactiona...
Jon Dron
CHI
1999
ACM
14 years 2 months ago
Emotional Interfaces for Interactive Aardvarks: Designing Affect into Social Interfaces for Children
Character-based social interfaces present a unique opportunity to integrate emotion into technology interactions. The present paper reports on the use of three emotional interacti...
Erik Strommen, Kristin Alexander