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CHI
2010
ACM
14 years 4 months ago
Using reinforcement to strengthen users' secure behaviors
Users have a strong tendency toward dismissing security dialogs unthinkingly. Prior research has shown that users' responses to security dialogs become significantly more tho...
Ricardo Villamarín-Salomón, Jos&eacu...
CHI
2010
ACM
14 years 4 months ago
Worlds of information: designing for engagement at a public multi-touch display
In designing for engagement at a public multi-touch installation, we identified supporting multiple users and allowing for gradual discovery as challenges. In this paper, we prese...
Giulio Jacucci, Ann Morrison, Gabriela T. Richard,...
CHI
2006
ACM
14 years 10 months ago
groupTime: preference based group scheduling
As our business, academic, and personal lives continue to move at an ever-faster pace, finding times for busy people to meet has become an art. One of the most perplexing challeng...
Mike Brzozowski, Kendra Carattini, Scott R. Klemme...
GI
2008
Springer
13 years 11 months ago
ECHOES - A Crazy Multiplayer Pervasive Game
: Computer games play an increasing role in our modern information society. Besides pure entertainment, games can provide valuable input for social interaction, learning, etc. Rece...
Karen Detken, Carlos Martinez, Darren Carlson, Var...
HRI
2009
ACM
13 years 7 months ago
Evaluating the ICRA 2008 HRI challenge
This paper reports on the evaluation of the ICRA 2008 Human-Robot Interaction (HRI) Challenge. Five research groups demonstrated state-of-the-art work on HRI with a special focus ...
Astrid Weiss, Thomas Scherndl, Manfred Tscheligi, ...