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IIE
2008
145views more  IIE 2008»
13 years 11 months ago
Students Learning Experience in the Integrated Information Literacy Course Constructed in Virtual Learning Environment
Abstract. The paper examines the impact of ICT on students learning experiences and opportunities offered by virtual learning environment as an integral part of traditional learnin...
Vilhelmina Vaiciuniene, Genute Gedviliene
HRI
2009
ACM
14 years 5 months ago
Learning about objects with human teachers
A general learning task for a robot in a new environment is to learn about objects and what actions/effects they afford. To approach this, we look at ways that a human partner c...
Andrea Lockerd Thomaz, Maya Cakmak
CSCW
2006
ACM
14 years 2 months ago
Strangers and friends: collaborative play in world of warcraft
We analyze collaborative play in an online video game, World of Warcraft, the most popular personal computer game in the United States, with significant markets in Asia and Europe...
Bonnie A. Nardi, Justin Harris
EDUTAINMENT
2006
Springer
14 years 2 months ago
Designing Social Navigation for a Virtual Community of Practice
Abstract. Social navigation in a community of practice (CoP) is an approach of locating information through increased social awareness. Designing support for social navigation requ...
Wen Xu, Karel Kreijns, Jun Hu
KDD
2010
ACM
235views Data Mining» more  KDD 2010»
14 years 2 months ago
The topic-perspective model for social tagging systems
In this paper, we propose a new probabilistic generative model, called Topic-Perspective Model, for simulating the generation process of social annotations. Different from other g...
Caimei Lu, Xiaohua Hu, Xin Chen, Jung-ran Park, Ti...