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TKDE
2002
115views more  TKDE 2002»
13 years 10 months ago
An Approach of Implementing General Learning Companions for Problem Solving
Adding a learning companion, a computer simulated social agent, to a computer based learning system can enhance its educational value by enriching the way in which the computer and...
Chih-Yueh Chou, Tak-Wai Chan, Chi-Jen Lin
C5
2005
IEEE
14 years 4 months ago
Croquet Learning Environments: Extending the Value of Campus Life into the Online Experience
Croquet is a broadband communications platform with a 3D user interface and peer-to-peer network architecture that provides educators with a new expressive “meta-medium that is ...
Marilyn May Lombardi, Julian Lombardi
CORR
2002
Springer
126views Education» more  CORR 2002»
13 years 11 months ago
Eavesdropping on Electronic Guidebooks: Observing Learning Resources in Shared Listening Environments
We describe an electronic guidebook, Sotto Voce, that enables visitors to share audio information by eavesdropping on each other's guidebook activity. We have conducted three...
Allison Woodruff, Paul M. Aoki, Rebecca E. Grinter...
WSPI
2008
14 years 18 days ago
Practices, Systems, and Context Working as Core Concepts in Modeling Socio-Technical Systems
This work draws on the cultural historical activity-theory and the theory of social systems to model socio-technical systems. The concepts of practice, system, and context work as ...
Heidrun Allert, Christoph Richter
CSCW
2008
ACM
13 years 11 months ago
Unpacking Tasks: The Fusion of New Technology with Instructional Work
This paper discusses how a new technology (designed to help pupils with learning about Shakespeare's Macbeth) is introduced and integrated into existing classroom practices. I...
Christian Greiffenhagen